Skills

Active Skills

Anomalous Fire

Anomalous Fire

Level: 5/5
Throe 8 fireballs in a row, dealing (70)% damage to random targets
Elves: Fire ElementFire Element
Arrow Rain

Arrow Rain

Level: 5/5
Shoot 8 arrows in a row, dealing (70)% damage to random targets
Elves: Elf ArcherElf Archer
Axe Strike

Axe Strike

Level: 5/5
Deals (325)% damage to the target and [bleeds] the target
Elves: Longaxe OrcLongaxe Orc
Bad Luck

Bad Luck

Level: 5/5
Deals (150) damage to all enemies and an additional random abnormal status
Elves: Ghost MageGhost Mage
Bite

Bite

Level: 5/5
Deals (310)% damage to target
Elves: WolfWolf
Bite

Bite

Level: 5/5
Deals (340)% damage to the target and [bleeds] the target
Elves: BatBat
Bite

Bite

Level: 5/5
Deals (330)% damage to the target and adds [poison]
Elves: ZombieZombie
Bite

Bite

Level: 5/5
Deal (340)% damage to the target and poison them
Elves: SnakeSnake
Bubble Attack

Bubble Attack

Level: 5/5
Deals (90)% x4 damage to target
Elves: MucusMucus, SlimeSlime
Charged Blow

Charged Blow

Level: 5/5
Deals (350)% damage to target
Summons: Guard AGuard A
Elves: Guard AGuard A
Charm

Charm

Level: 5/5
Deals (320)% damage to the target and [slow] the enemy by 15% for 2 turns
Elves: SuccubusSuccubus
Claw

Claw

Level: 5/5
Deals (115)% X3 damage to the target and increases attack power by 5% (stackable)
Elves: Dog-headed OrcDog-headed Orc
Claw Strike

Claw Strike

Level: 5/5
Deals (315)% damage to the target and summon 1 wolf to assist.
Summons: WolfWolf
Elves: Wolf OrcWolf Orc
Combo

Combo

Level: 5/5
Deals (90)%x4 damage to a single enemy
Elves: Claw BeastClaw Beast, Fire SpiderFire Spider
Continuous Fire

Continuous Fire

Level: 5/5
Shoot 5 arrows in a row at the same target, dealing (70)%x5 damage
Elves: Skeleton ArcherSkeleton Archer
Curse

Curse

Level: 5/5
Deals (340)% damage to and [curse] all targets. Cursed target take 20% extra damage for 2 turns.
  • This skill and the debuff effect is single target
Elves: SuccubusSuccubus
Darkness Falls

Darkness Falls

Level: 5/5
Deals (350)% damage to the target (regardless of defense)
Elves: Dark KnightDark Knight
Double Guards

Double Guards

Level: 5/5
Summon a Skeleton Soldier and a Skeleton Archer to assist
Summons: Little SkeletonLittle Skeleton, Skeleton ArcherSkeleton Archer
Elves: Skeleton MageSkeleton Mage
Fatal Blow

Fatal Blow

Level: 5/5
Deals (350)% damage to the target. If the target's health is lower than its own, it will trigger an additional 50% damage regardless of Defense.
Elves: Demon LordDemon Lord, Wolf Cavalry AWolf Cavalry A
Fire Rain

Fire Rain

Level: 5/5
Deals (115)% damage to 4 random targets, 50% chance to [burn]
Elves: Fire StatueFire Statue
Fire Sea

Fire Sea

Level: 5/5
Sacrifice yourself into a sea of fire, dealing (210)% damage to the front row target and [burning] the enemy.
Elves: Small FlameSmall Flame
Fireball

Fireball

Level: 5/5
Throw 5 fireballs that deal (115)% damage to a random target and 50% chance to [burn] the target.
Elves: Fire BeastFire Beast
Forest Resonance

Forest Resonance

Level: 5/5
Provides a [shield] to friendly forces in the front row that blocks (220)% of their attack power, while reducing enemy speed by 10% for 1 turn
Elves: Tree ElderTree Elder
Full Blow

Full Blow

Level: 5/5
Deals (300)% damage to the target while lacerating wound and inflicting [bleed] on the target
Elves: Butcher ZombieButcher Zombie
Gaze

Gaze

Level: 5/5
Deals (320)% damage to the target and summons a monster
Summons: Small-eyedSmall-eyed
Elves: CyclopsCyclops
Ghost Strike

Ghost Strike

Level: 5/5
Deals (350)% damage to target
Elves: GhostGhost
Ground Cracking

Ground Cracking

Level: 5/5
Deals (275)% damage to front row targets.
Elves: Armored GolemArmored Golem
Guarding

Guarding

Level: 5/5
Deals (300)% damage to enemy targets and summon 1 guard to assist.
Summons: Guard AGuard A
Elves: Fire SpiritFire Spirit
Ice Attack

Ice Attack

Level: 5/5
Deals (155)% damage to all enemies and 50% chance to [feeze] front row enemies
Elves: Water ElementWater Element
Ice Explosion

Ice Explosion

Level: 5/5
Deals (85)x4 damage to the enemy and [freezes] the target
Elves: Half-goatHalf-goat
Liquor and Fire

Liquor and Fire

Level: 5/5
Skill crit +50, deal (80)% damage x5 to the front-line target
Elves: Panda HeroPanda Hero
Mana Ball

Mana Ball

Level: 5/5
Launch a Mana ball that deals (180)% damage to the target and can be catapulted 5 times, adding 3 catalputs if it kills the target.
Elves: LichLich
Moonlight Spreading

Moonlight Spreading

Level: 5/5
Team Attack Power Increases by (24)%, Enemy Attack Power Decreases by (24)% for 2 rounds
  • The effect is not stackable
Elves: Moonlight FlamenMoonlight Flamen
Phantom Attack

Phantom Attack

Level: 5/5
Deals (70)%x5 damage to a single target
Elves: Sword GhostSword Ghost
Poisonous Injury

Poisonous Injury

Level: 5/5
Deals (115)% x4 damage to a random target and 50% poisons the target for 2 turns
Elves: Orc FlamenOrc Flamen
Purification Therapy

Purification Therapy

Level: 5/5
Restores 1% of all friendly Attack Health and removes 1 abnormal status
  • Idk why it has 5 levels, while nothing is upgradable
Elves: Flower ElfFlower Elf
Reaper

Reaper

Level: 5/5
Deals (330)% damage to the target, if the target's HP is less than 20%, it will add an Attack damage
Elves: Sickle GhostSickle Ghost
Recovery

Recovery

Level: 5/5
Restores (295)% of all friendly Attack Health
Elves: Elf MageElf Mage
Resonance

Resonance

Level: 1/1
Charge all friendly elves
Elves: LightLight
Roar

Roar

Level: 5/5
Deals (300)% damage to the target and summons a wolf to assist.
Summons: WolfWolf
Elves: Wolf Cavalry BWolf Cavalry B
Rockfall

Rockfall

Level: 5/5
Deals (310)% damage to the target and [stun] the target
Elves: StatueStatue
Self-explosion

Self-explosion

Level: 5/5
Sacrifice yourself, dealing damage of (215)% of the current Health
Elves: Small-eyedSmall-eyed
Stone Pointing

Stone Pointing

Level: 5/5
Deals (310)% damage to and [stun] the target for 1 turn.
Elves: Gold GolemGold Golem
Throwing Axe

Throwing Axe

Level: 5/5
Deals (90)x4 damage to the targets, 50% chance to [Bleed]
Elves: Duel Axe OrcDuel Axe Orc
Throwing Knife

Throwing Knife

Level: 5/5
Deals (115)%x3 damage to the target
Elves: Goblin AssassinGoblin Assassin, Goblin ThiefGoblin Thief
Thump

Thump

Level: 5/5
Deals (350)% damage to target
Elves: Little SkeletonLittle Skeleton, Little StatueLittle Statue
Thump

Thump

Level: 5/5
Deals (355)% damage to target
Elves: Phantom FigurinePhantom Figurine
Unusual Rain

Unusual Rain

Level: 5/5
Deals (155)% damage to all enemies and removes all of its own abnormal status
Elves: Deer SpiritDeer Spirit
Vines Twine

Vines Twine

Level: 5/5
Deals (210) damage to the target in the front row and has chance to [stun] the target for 1 turn
Elves: Tree GuardTree Guard
Wind Blade

Wind Blade

Level: 5/5
Deals (230)% damage to front row targets and [slow] them down for 1 turn.
Elves: Wind KnightWind Knight

Passive Skills

Aim

Aim

Level: 3/3
The hit increases by (20)
Elves: Fire BeastFire Beast, Ghost MageGhost Mage, Phantom FigurinePhantom Figurine
Backstab

Backstab

Level: 3/3
Increase damage by (20)% when attacking the last row of targets
Elves: Goblin AssassinGoblin Assassin
Beast Roar

Beast Roar

Level: 3/3
Once in combat, increase orc attack power by (14) (not stacked)
Elves: Wolf Cavalry AWolf Cavalry A
Blade Armor

Blade Armor

Level: 3/3
Damage taken rebound (25)%
Elves: StatueStatue
Bloodshed

Bloodshed

Level: 3/3
When attacking: If your health is below 50%, the damage is increased by (30)%
Elves: Demon LordDemon Lord
Bloodthirsty

Bloodthirsty

Level: 3/3
After killing the target, the attack power increases by (14)% for 2 rounds.
Elves: Wolf Cavalry AWolf Cavalry A
Buff

Buff

Level: 1/1
Damage taken is reduced by 2% for each buff owned
Elves: Dark KnightDark Knight
Calling Servant

Calling Servant

Level: 1/1
After death, summon litle zombie to fight.
Elves: Butcher ZombieButcher Zombie
Cheer-up

Cheer-up

Level: 3/3
Restores (25) Rage after killing the target
Elves: Claw BeastClaw Beast, Fire SpiritFire Spirit
Clean Break

Clean Break

Level: 1/1
If 50% of the target's current Health is greater than the damage from a normal attack, there is 30% chance to deal the damage of target's current Health.
Elves: Panda HeroPanda Hero
Cold

Cold

Level: 3/3
Crit probability increased by (20)
Elves: Dog-headed OrcDog-headed Orc, Duel Axe OrcDuel Axe Orc, Sword GhostSword Ghost
Combo Turbo

Combo Turbo

Level: 3/3
Attack the same target consecutively, increasing damage by (9)% each time
Elves: Phantom FigurinePhantom Figurine
Confidence

Confidence

Level: 3/3
Critical damage increases by (60)
Elves: Dog-headed OrcDog-headed Orc
Convert

Convert

Level: 3/3
Each attack steals target's (3) Block
Elves: CyclopsCyclops, Fire SpiderFire Spider, SlimeSlime
Convert

Convert

Level: 3/3
Each attack steals target's (3) Accuracy
Elves: CyclopsCyclops, SuccubusSuccubus, SuccubusSuccubus
Convert

Convert

Level: 3/3
Each attack steals target's (3) Critical
Elves: Claw BeastClaw Beast
Courage

Courage

Level: 1/1
1% more damage for every 3% Health lost
Elves: Fire SpiritFire Spirit, Guard AGuard A
Crit Combo

Crit Combo

Level: 3/3
Increases attack by (4)% for 5 turns on a critical strike
Elves: Fire SpiderFire Spider, Skeleton ArcherSkeleton Archer
Dead Draw

Dead Draw

Level: 3/3
Kill the enemy and restore (30)% of Health
Elves: ZombieZombie
Defense Breaking

Defense Breaking

Level: 1/1
Attack ignore Defense
Elves: Armored GolemArmored Golem
Demon Hunting

Demon Hunting

Level: 3/3
Gain (3) random buffs for each enemy target killed
Elves: Elf MageElf Mage
Dodging

Dodging

Level: 3/3
Deals (50)% damage to enemies while Blocking
Elves: GhostGhost
Enabling

Enabling

Level: 2/2
Adds (2) random attributes to random teammates per action
Elves: Small-eyedSmall-eyed
Epidemic Spreading

Epidemic Spreading

Level: 3/3
When attacking, if the target is in an abnormal status, (45)% probability on infection to other enemies
Elves: Butcher ZombieButcher Zombie
Excessive Damage

Excessive Damage

Level: 3/3
Increases damage by (25)% to targets with more health than yourself
Elves: Dark KnightDark Knight
Excitation

Excitation

Level: 3/3
Each time a wolf dies, its Attack increases by (12)% (stackable)
Elves: Wolf OrcWolf Orc
Feed Back

Feed Back

Level: 3/3
Restore (30)% Health, when Skeleton Soldier and Skeleton Archer die
Elves: Skeleton MageSkeleton Mage
Fragmentation

Fragmentation

Level: 3/3
Deals an additional (20)% damage to bleeding targets
Elves: Duel Axe OrcDuel Axe Orc
Fusion

Fusion

Level: 3/3
Attack with damage of (9)% of own Health
Elves: Wolf OrcWolf Orc
Group Dance

Group Dance

Level: 3/3
When battle starts, increase all allies (12) Accuracy, (12) Critical
Elves: Flower ElfFlower Elf
Heating Up

Heating Up

Level: 3/3
Increases attack by (10)% for every 5 actions
Elves: Little StatueLittle Statue, Spar GiantSpar Giant, Tree GuardTree Guard
Ice Armor

Ice Armor

Level: 3/3
The enemy that attacks is influenced by ice, and damage taken is increased by (20)% for 2 turns
Elves: Water ElementWater Element
Ice Burst

Ice Burst

Level: 3/3
End of freeze deals (160)% damage to target
Elves: Half-goatHalf-goat
Ice Freezing

Ice Freezing

Level: 3/3
Attack have (25)% probability to make the [freeze] target
Elves: Water ElementWater Element
Ignite

Ignite

Level: 3/3
Attack have (30)% probability of [burning] target
Elves: Fire BeastFire Beast, Fire ElementFire Element, Fire StatueFire Statue
Insane

Insane

Level: 3/3
Increases (9) Attack after Critical for 2 turns
Elves: BatBat
Key Critical

Key Critical

Level: 3/3
When attacking other attribute sprite, Critical probability increased by (25)%
Elves: Elf ArcherElf Archer
Kill to Protect

Kill to Protect

Level: 3/3
After killing the target, you will get a shield, which is (210)% of your Attack
Elves: Sickle GhostSickle Ghost
Last Gasp

Last Gasp

Level: 3/3
At the end of the turn, if your HP is less than 30%, you will steal (60)% Attack HP from the target
Elves: Sickle GhostSickle Ghost
Last Words

Last Words

Level: 3/3
Increases random teammates' attack by (9)% after death
Elves: WolfWolf
Last Words

Last Words

Level: 3/3
Restore (35)% health to other teammates when they die
Elves: LightLight, SuccubusSuccubus
Light-up

Light-up

Level: 1/1
When attacking, if the target is burning, it will immediately trigger a burning damage
Elves: Fire StatueFire Statue, Small FlameSmall Flame
Lucky

Lucky

Level: 3/3
When in the team, opening the Treasure Chest in the wild increases (9) Luck
Elves: Goblin AssassinGoblin Assassin
Moonlight Piercing

Moonlight Piercing

Level: 1/1
When entering the battle, the whole team ignores the enemy's defense for 2 rounds.
Elves: Moonlight FlamenMoonlight Flamen
Mucus

Mucus

Level: 1/1
Each time you release a skill, you have a 50% chance to summon 1 slime to assist in battle.
Summons: MucusMucus
Elves: SlimeSlime
Natural Affinity

Natural Affinity

Level: 3/3
Tenacity +(30)
Elves: Tree ElderTree Elder
Partner

Partner

Level: 3/3
Increases damage by (25)% for each wolf on our side during combat
Elves: Wolf Cavalry BWolf Cavalry B
Poison

Poison

Level: 3/3
Poison all orc weapons. 1% chance to poison the target when attacking.
Elves: Orc FlamenOrc Flamen
Poisonous Blow

Poisonous Blow

Level: 1/1
Add [poison] on first attack on target
Elves: ZombieZombie
Poisonous Fang

Poisonous Fang

Level: 3/3
(50)% chance to [poison] the target with Attack.
Elves: SnakeSnake
Position

Position

Level: 3/3
Self parry increased by (20)
  • Self parry means block
Elves: Elf MageElf Mage, Moonlight FlamenMoonlight Flamen, Wolf Cavalry BWolf Cavalry B
Power in Numbers

Power in Numbers

Level: 3/3
For each unit on our side, Attack is increased by (8)%
Elves: Skeleton MageSkeleton Mage
Promote

Promote

Level: 3/3
Attack power increased by (8)%
Elves: Longaxe OrcLongaxe Orc
Rage

Rage

Level: 1/1
Get 10 Rage for each extra action.
Elves: LichLich
Rage

Rage

Level: 3/3
Increases Rage by (12) on Criticals
Elves: Elf ArcherElf Archer, Spar GiantSpar Giant
Reincarnation

Reincarnation

Level: 1/1
Come back with (20)% Health when you die.
Elves: Little SkeletonLittle Skeleton
Resistance

Resistance

Level: 1/1
Damage from the same attribute is reducaed by 50%
Elves: Deer SpiritDeer Spirit, Little StatueLittle Statue
Resistant Skin

Resistant Skin

Level: 3/3
Damage taken reduced by (25)%
Elves: Tree ElderTree Elder
Sacrifice

Sacrifice

Level: 3/3
Upon death, the average friendly health is restored according to (50)% of its own health limit.
Elves: MucusMucus
Scar Deepen

Scar Deepen

Level: 1/1
If the target bleeds, during an attack, the bleed status is increased by 1 turn
Elves: Longaxe OrcLongaxe Orc
Self Healing

Self Healing

Level: 3/3
Heal yourself by (7)% of your Max Health per action
Elves: Deer SpiritDeer Spirit
Setback

Setback

Level: 1/1
When attacking, the target takes an additional 1 damage for every 2 Gold Coins lost
Elves: Goblin ThiefGoblin Thief
Shaping

Shaping

Level: 1/1
Each action loses 5% of current Health and summons a small flame.
Summons: Small FlameSmall Flame
Elves: Fire ElementFire Element
Share Suffering

Share Suffering

Level: 1/1
When a debuff is applied to itself, an equivalent effect is applied to the target
Elves: Ghost MageGhost Mage
Shine

Shine

Level: 3/3
Damage taaken reduced by (20)%
Elves: LightLight
Slow Dance

Slow Dance

Level: 3/3
When battle starts, all allies Speed +(14)% for 3 turns
Elves: Flower ElfFlower Elf
Smite

Smite

Level: 3/3
Increase damage to enemies by (20)%.
Elves: LichLich
Spell

Spell

Level: 3/3
(50)% chance to [curse] the target with Attack.
Elves: SuccubusSuccubus
Steal

Steal

Level: 3/3
Steal extra (14) gold when attacking
Elves: Goblin ThiefGoblin Thief
Stealing

Stealing

Level: 1/1
When attacking, steal a buff from the enemy
Elves: GhostGhost
Storm Attack

Storm Attack

Level: 3/3
Increase damage by (25)% when enemy units are greater than 2
Elves: Sword GhostSword Ghost
Strong

Strong

Level: 3/3
Deals increased damage by (30)% to targets with more than 50% health
Elves: Demon LordDemon Lord
Strong Armor

Strong Armor

Level: 3/3
Damage taken reduced by (18)%.
Elves: Armored GolemArmored Golem
Suppress

Suppress

Level: 3/3
Critical damage increased by(14)%. Critical probability increased by (14)%.
Elves: Panda HeroPanda Hero
Suppress

Suppress

Level: 3/3
Critical damage increased by(14)%. Critical probability increased by (14)%.
Elves: Gold GolemGold Golem
Toughness Breaking

Toughness Breaking

Level: 1/1
Attack ignore Tenacity.
Elves: Gold GolemGold Golem
Toxin Immunity

Toxin Immunity

Level: 1/1
Immune to poisoning
Elves: Tree GuardTree Guard
Toxins

Toxins

Level: 1/1
When attacking, if the target is poisoned, it will cause an additional poison damage.
Elves: Orc FlamenOrc Flamen, SnakeSnake
Vampirism

Vampirism

Level: 3/3
When dealing damage, absorb (12)% to restore health
Elves: BatBat
Wind Power

Wind Power

Level: 3/3
Once in combat, increase attack by (14)% for each Wind friendly.
Elves: Wind KnightWind Knight
Wind Speed

Wind Speed

Level: 3/3
Once in combat, increase speed by (20)% for 3 turns. (not stacked)
Elves: Wind KnightWind Knight
Wisdom

Wisdom

Level: 3/3
Increase Experience gained in combat by (50)%
Elves: Half-goatHalf-goat